Friday, October 17, 2014

Sketches

Masters of Anatomy book has some great art in it! Got me pretty pumped to just do some sketches. Here are a few. Bottom left one...I don't even know. 


Monday, October 6, 2014

Ship designs 1

I have very little experience drawing mechanical/sci-fi stuff despite it being one of my favorite genres. To take a break from the environment work as of late I'm forcing myself out of my comfort zone to get some sci-fi design practice in.

I started off with a bunch of silhouette ideas and I'm fairly happy with the bottom-most six. From here I took those few that I think are the strongest and did a few iterations on each before moving on to final designs.

The iterations with minor details here were actually quite difficult. I tried to stay initially loose and let the ideas come from the marks themselves. 

After poking the brains of a few friends I further refined these 4 as I found their overall design/appearance/function the most fun. Ultimately I moved forward with #3.

Linework is pretty tough when working digitally but with the recent discovery of Lazy Nezumi Pro (google it) I found it MUCH easier than the previous times I've done linework.

And....final color/render work! I think I'm going to rework this to make the materials look more accurate in the near future. I found a few great tutorials so I'll likely post an update to this if I can spruce it up a bit!



Tuesday, September 30, 2014

Game Grumps Animated - Explode For No Reason

It's been a long time since I made a cartoon and even though this one was super short it was a lot of fun to get back into it. I used ToonBoom Animate for this one now that my Flash days are finally over. I can't believe it took me so long to start using proper animation software!

Tuesday, September 23, 2014

Environments 1

I finished up the environment thumbnails that I uploaded in the last post. The last one was the thumbnail I had the most fun with but it was the biggest challenge to actually complete.
Time to start another set! These were fun!

I really feel the lighting is coming across well in this one (better than it did in the thumbnail at least) and I had a lot of fun playing with all the warm light both cast and reflected. 

This one looks most like it's thumbnail and ended up being my favorite to work on. I'm really happy with how the cliff and grasses came out. I think I can definitely work more on shape design for the figures though.
I took a lot of inspiration from the DOTA 2 color palette and spent much more time on this one than the previous two. While I enjoy the colors and scene of this one, compositionally I don't think the white figure stands out enough and my eye feels a little confused moving around the image.

Tuesday, September 16, 2014

Landscapes, Environments, and Plein air

Started thumbnailing some environments after some great videos on gumroad and came up with these three. I definitely like some of these more than others but I want to take each one and finish it since all I've been doing is rough studies lately. I want to be able to bounce around between creative work and study work and 3 paintings to work on seems like a good way to go.


Digital plein air has been a goal of mine for the past few weeks but fear of failure has always nudged me towards working from photos instead...but no more! Plein air really forces me to look critically at all colors and values in real time and holy crap it's hard. This was a short painting I did today and while it's very much unfinished I'd like to hope the lighting reads at least. It's missing mostly details at this point and the textures I put in are still very rough. I'll keep doing more of these!